Bookmarks tagged Github and Gaming and opensource
CLI tool to bulk download itch.io games
"
Can handle links with:
Game jams (ex. https://itch.io/jam/gmtk-2023 or https://itch.io/jam/gbcompo23),
Browse pages (popular, newest, browse by tag...),
Collections (ex. https://itch.io/c/4187503/test-collection),
Your library,
Individual games and titles (ex. https://maddymakesgamesinc.itch.io/celeste, https://dragonruby.itch.io/dragonruby-gtk, or https://supergiant-games.itch.io/pyre)."
"
Can handle links with:
Game jams (ex. https://itch.io/jam/gmtk-2023 or https://itch.io/jam/gbcompo23),
Browse pages (popular, newest, browse by tag...),
Collections (ex. https://itch.io/c/4187503/test-collection),
Your library,
Individual games and titles (ex. https://maddymakesgamesinc.itch.io/celeste, https://dragonruby.itch.io/dragonruby-gtk, or https://supergiant-games.itch.io/pyre)."
Hyperion is a Minecraft game engine that aims to enable a 10k player PvP battle to break the Guinness World Record (8825 by EVE Online).
Everybody Edits: Offline (EEO) is a recreation of Everybody Edits (EE), adapted by Seb135 and LuciferX for singleplayer due to Adobe ending support for Flash.
Waddle Forever is composed of a localhost server emulator for Club Penguin and an electron client with the server that can run the game out of the box, built with Node.JS in TypeScript.
It's main goals are accessible speedrunning, accessible sandbox Club Penguin and in the future for a complete singleplayer experience and archival of parties and events.
It's main goals are accessible speedrunning, accessible sandbox Club Penguin and in the future for a complete singleplayer experience and archival of parties and events.
"This is the latest version of the Descent 3 source code. This includes the '1.5' patch that Jeff Slutter and Kevin Bentley wrote several years ago. At the time, it worked for Windows, Linux, and Mac.
Some proprietary sound and video libraries from Interplay have been stripped out (the ACM and MVE format). I have that code if someone wants to help make a converter so the old cutscenes work. It'll take some effort to stub out that code so it compiles."
Some proprietary sound and video libraries from Interplay have been stripped out (the ACM and MVE format). I have that code if someone wants to help make a converter so the old cutscenes work. It'll take some effort to stub out that code so it compiles."